什么是World.ini
1 - 什么是 world.ini
在Cuberite中,您可以配置个别世界的许多不同方面。配置选项包括:
- 更改世界的生成点。
- 更改世界的游戏模式。
- 更改世界生成器,以改变生成的地形。
- 更改在世界中生成的植物类型。
- 更改允许生成的动物类型。
还有许多其他可以做的事情,这只是一些示例。 所有这些配置都可以通过一个文件完成。该文件称为world.ini,并可在每个世界的个别文件夹中找到。当Cuberite首次创建一个世界时,该文件将填充默认值,这些默认值与原版Minecraft相当接近。
该文件被分成许多不同的部分,每个部分都用方括号括起来的名称标识。例如,[SpawnPosition]是一个部分。每个部分包含与Cuberite的特定功能相关的配置选项。
{% folding world.ini的默认设置 %}
[General]
Dimension=Overworld
UnusedChunkCap=1000
IsDaylightCycleEnabled=1
Gamemode=0
Weather=0
WorldAgeMS=0
TimeInTicks=0
[Broadcasting]
BroadcastDeathMessages=1
BroadcastAchievementMessages=1
[SpawnPosition]
MaxViewDistance=10
X=0.500000
Y=115.000000
Z=0.500000
PregenerateDistance=20
[Storage]
Schema=Default
CompressionFactor=6
[Plants]
MaxCactusHeight=3
MaxSugarcaneHeight=3
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=world_the_end
=Grown
=BiomalNoise3D
=Biomal
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